Crysis

Publisher: Electronic Arts

We patch Crysis to v1.21 and run it in DirectX 10 mode with High detail settings. We use 1,680 x 1,050 with no AA and no AF to give a reasonably real-world test without the risk that the graphics card will be a limiting factor to CPU performance.

We use the Habour test in the Crysis benchmark tool to playback a section of night combat. We repeat this test three times, or until a reliable set of results is achieved. The consistent results are then averaged to give the figures below.

We use Crysis as our standard test on all PCs and laptops, and then use some other games to see if the system can play modern games and what resolutions and image quality settings. See the Performance Analysis section for comment on this anecdotal testing.

Crysis (DX10, High, 64-bit)

1,680 x 1,050 2x AA 0x AF, High Settings

  • Scan 3XS Cyclone Overclocked (£1,640, 4GHz Core i7-920 PC)
  • OcUK Ultima Nemesis Stock (£1,482, 4GH Core i5-750 PC)
  • Scan 3XS Cyclone (£1,640, 4GHz Core i7-920 PC)
  • Aria Titan Prometheus Stock (£1,300, 4GHz Core i7-930 PC)
  • Scan 3XS i3 OC Overclocked (£706, 4GHz Core i3-530 PC)
  • Scan 3XS i3 OC Stock (£706, 4GHz Core i3-530 PC)
    • 44
    • 62
    • 43
    • 54
    • 42
    • 62
    • 38
    • 57
    • 22
    • 38
    • 21
    • 38
0
10
20
30
40
50
60
Frames per second (higher is better)
  • Minimum
  • Average

While we've graphed all these PCs together, please bear in mind that they've been tested over a period of a few months in Custom PC so the graphics driver will have have been updated from one PC to the next. The figures above should be taken as a rough guide to performance rather than definite down to the last fps.

Read the Performance Analysis.
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